Is there an efficient way to load png-Images into a TImage object in FMX while it’s running?

  

In order to show many different sized PNG-Images (with transparent background) i Need to load them out of the resources of the program. In VCL, this is easy as you are able to simply use the TPngImage to load and assign them. In Firemonkey this doesn’t exist, so I need another way to do this. Is there a function in FMX in order to do that? Thanks

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