i draw a texture on a canvas using TCustomCanvasGpu(Canvas).DrawTexture(…). Is their any way to make this draw in black and white ? i can’t use the TMonochromeEffect because i want only the texture i draw to be in black and white, not the full control.
StackOverflow: Firemonkey
Embarcadero: Firemonkey OOP
Embarcadero: Firemonkey C++